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B.S. in Digital Arts & Sciences

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Program Director: Dave Beck

Digital Arts & Sciences (DA&S) is a multidisciplinary B.S. degree spanning the boundaries between the sciences and the arts. DA&S students benefit from an education in both the artistic and scientific aspects of digital graphic arts. The program prepares students for career opportunities in a wide range of fields — such as working with movie and video game companies, educational groups (Web-based delivery of exciting educational materials), computational science research (scientific visualization) and graphics for virtual reality applications.

Students take advantage of programs in digital art, math, computer science and communication & media. The program’s objective is to combine artistic and scientific skills and interests to develop creative talent with a strong technical foundation.

The curriculum for the Digital Arts & Sciences Major is designed to achieve the following outcomes:

  • Develop a strong foundation in the digital arts, mathematics, and computer science fields
  • Specialize in one or more areas of advanced study in the program
  • Acquire artistic and scientific skills through project-based assignments that include the opportunity for directed study and thesis projects guided by a professor.
  • Experience working in a collaborative, team-based atmosphere for large-scale projects that are designed to emulate real-world situations and problems
  • Learn how to utilize technological and traditional methods of creative and analytical problem-solving.
  • Master oral, visual, and written communication skills essential for work in all fields of the arts and sciences
  • Learn about career opportunities in the arts and sciences in preparation for seeking professional employment or advanced academic study after graduation.
  • Create a portfolio of artistic and scientific research which demonstrates the knowledge gained as a student in the program

DA&S students benefit from small classes and personal attention. The DA&S major is strengthened by Clarkson's technology-rich environment. Students have access to state-of-the-art facilities and experiences such as:

  • Eastman Kodak Center for Excellence in Communication
  • Internet Teaching Laboratory
  • Virtual Reality Discovery Laboratory
  • Clarkson Open Source Institute
  • Digital Art Software and Programs
  • Digital Video and Audio Equipment
  • 2D and 3D Printing Technology
  • Motion Capture Equipment
  • Field Trips to Digital Art Companies and Conferences


Digital Art Portfolio Development
DA&S students develop their research and creative abilities through an extensive portfolio development process spanning multiple semesters. The culminating project, a digital art portfolio, requires each DA&S student to demonstrate his or her creative ability and technical prowess in a variety of media choices, using a wide range of digital tools. The portfolio will tangibly demonstrate a student’s skills and potential, and will prove to be a key first-step in leading to job opportunities and/or entry to graduate school.

REQUIREMENTS
Areas of Study Credit Hours
Digital Arts and Communication & Media (DA and COMM) 30
Mathematics and Computer Science (MA, STAT, and CS) 31
Science 7
Clarkson Common Experience 18
Free Electives 33
First-Year Seminar 1
Total 120


Digital Arts & Sciences Curriculum
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FIRST YEAR
First Semester
Second Semester
Course Title
Cr. Hrs.
Course Title
Cr. Hrs.
DA110 Drawing
3
DA100 Intro to Digital Art
3
MA131 Calculus I
3
MA132 Calculus II
3
DA120 Elements of Design
3
CS141 Computer Science I
4
UNIV190 Clarkson Seminar
3
DA/COMM /MA/CS Elective
FY100 First-Year Seminar
1
  (COMM221)
3
   
line
KA Knowledge Area  
   
13
  Elective
3
         
line
         
16
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SOPHOMORE YEAR
First Semester
Second Semester
Course Title
Cr. Hrs.
Course Title
Cr. Hrs.
DA2__ 3D Digital Design
3
DA___ 300 Level DA Course
3
DA2__ Algorithmic
MA230 3-D Space &
  & Inter. Art
3
  Proj. Geo.
3
CS142 Computer Science II
3
COMM341 Intro to Web Design
3
Free Elective
3
UNIV___ Univ. Course (2 KA's)
3
Free Elective
3
  Free Elective
3
   
line
   
line
   
15
   
15
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JUNIOR YEAR
First Semester
Second Semester
Course Title
Cr. Hrs.
Course Title
Cr. Hrs.
MA377 Numerical Methods
3
MA339 Applied Linear
CS242 Adv. Java
  Algebra
3
  Programming
3
CS452 Computer Graphics
3
DA491 Professional Practice
3
KA___ Knowledge Area  
PH131/141 Physics I
4
Elective
3
DA/COMM /MA/CS Elective
3
Free Elective
3
   
line
  Natural Science
   
16
  Elective
3
         
line
         
15
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SENIOR YEAR
First Semester
Second Semester
Course Title
Cr. Hrs.
Course Title
Cr. Hrs.
STAT381 Probability
DA492 Senior Studies
3
  (or STAT383)
3
  Free Elective
3
KA___ Knowledge
  Free Elective
3
  Area Elective
2
  Free Elective
3
  Free Elective
3
  Free Elective
3
  Free Elective
3
   
line
  Free Elective
3
   
15
   
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15
     


Students must also meet the Common Experience requirements for communication points and a technology course, though it is anticipated that the required courses will satisfy these. MA231 Calculus III satisfies the MA230 requirement for double majors or changes of major.